What's In The Kit
Six things this does, described honestly. Everything here is built and in use today — open any of them for the detail and real screenshots.
Two Rulesets, Two Engines
Each edition gets its own sheet, its own creation wizard and its own rules library — not one generic sheet wearing two hats.
The Classic
The edition that rewards system mastery, with the bookkeeping handled. Multiclassing, prestige classes, archetypes that actually trade away the features they should, and typed bonus stacking resolved the way the rules say.
- 63
- classes
- 1,389
- archetypes
- 3,239
- feats
- 2,979
- spells
- 85
- races
The Evolution
Three actions and a tight proficiency ladder. Ancestries and heritages, archetype dedications, focus spells, relics and eidolons — with the degrees of success and item bonuses worked out for you. Built on the Core Rulebook (pre-Remaster) rules.
- 29
- classes
- 32
- ancestries
- 3,582
- feats
- 1,198
- spells
- 228
- backgrounds
The Dice Are Waiting
The free plan is a real plan, not a trial — make a character and see whether it earns a place at your table.