Your Table, Between Sessions
Most of a campaign happens between sessions — the scheming, the shopping trip, the note the rogue would rather the paladin did not read. Campaign threads cover the party, direct messages cover the side deals, and friend codes mean you decide who can reach you at all.
- Campaign threads and direct messages
- Friend codes instead of open search
- Blocking and reporting
- Batched email notifications
- Opt-in, adjustable email preferences
You choose who can reach you
Connections work on friend codes rather than open search: you hand a code to the people at your table, and without it nobody can find you or start a conversation. Regenerate the code and the old one stops working.
- A friend code you can share or regenerate
- Blocking, so a connection can be ended
- Reporting for the times it needs escalating
Threads where the campaign is
Campaign conversations sit with the campaign rather than in a separate app, so the in-character letter and the map it refers to are two clicks apart. Direct messages cover the side deals the rest of the party is not part of.
Notified, not buried
Email notifications tell you when something needs you and are batched so a busy thread does not turn into forty separate emails. Notification email is opt-in and adjustable whenever you like.
Try it on a real character
The free plan is a real plan, not a trial — build a character and see whether it earns a place at your table.